Titanfall 2 was released in October of 2016 on PC, Xbox One and Playstation 4. As a Lead Designer on Titanfall 2, I designed missions and built layouts, implemented combat scenarios, arted and optimized these levels to some extent. I paper designed many other levels, and tuned combat & difficulty for the entire single player campaign. Every level shown is a product of the whole team, with many assets being designed and implemented by other departments such as art, fx, audio. |
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BEACON
Single Player Chapter 6 / Part 1
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BEACON.SUBSTATION
Single Player Chapter 6 / Part 2
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INTO THE ABYSS
Single Player Chapter 3 / Part 3
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HOMESTEAD
Multiplayer
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GLITCH
Multiplayer / DLC
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