Jason McCord / Level Designer

  

SHAMBLERS CASTLE
DOOM 3 Mod
Released March 2007



Shambler's Castle is the one and only map for the Quake Mod for Doom 3.
A small mod team, lead by myself, worked on the mod for the better part of 2 years. While I worked on the map, we had modders helping with remaking the Quake weapons, monsters, sounds, pickups, music, textures and HUD.
I packaged it all together with this map and released it.

It's a small mod, (it's about 15-20 minutes of gameplay) but it packs a punch. If you loved Quake 1, give it a spin.




QUAKE MOD TEAM
Henk "Obi-Wan" Bernhardt - All monsters, many props, the Axe weapon, Health and Ammo pickups, misc. particles
Ryan "Quaker-X" Rutherford - Weapon implementation and scripts, Item scripts, misc. monster scripts


CONTRIBUTORS
Julian Morris - Weapon models and textures
Tom Szakolczay - Loading screen art
Chris Cowell - Weapon sounds
Brian "Sonic Clang" Kline - Music, "Beef Rock"
OBWANDO - Torch model

Download Link



Watch the trailer!

Screenshot Gallery





LAVASTORM
DOOM 3 Mod
Unfinished / Unreleased



Lavastorm is the second map I was developing for the Doom 3 Quake Mod. This level was aiming to be a bit more grand in scope, included the Lightning Gun, an updated HUD, and climaxed with a fight against an updated Cthon boss.
Unfortuantely, I was never able to finish it, and I've since lost the source files. All I have is the trailer showing the work in progress. Sadly the Cthon model rising from the lava is not included.


Watch a playthrough of the unfinished map

Screenshot Gallery



MONSTERCLIP.