Released: May 2012
Red has encroached on Blue's swamp, stealing their precious swamp water to be resold for profit!
Blu has had enough. No one enters the Blu swamp and lives to tell about it!
My first real attempt at a Team Fortress 2 map. My main motivation to finish was a "Dynamic Payload Contest" on TF2Maps.net, and to learn a lot about designing and building a map for Team Fortress 2.
The dynamic element comes from the 3 capture points, which Red has rigged with TNT. When Blu gets their bomb to each point, the roadblock will ignite and explode. This has the effect of slowing the Blu team down and giving the Red team a few seconds to regroup after a point is captured.
This is especially good if the Blu team is steamrolling the Red team. It also causes a bit of chaos around the payload, and comedy ensues if anyone is caught in the blast!
Thanks to everyone who worked on the TF2 swamp pack
Eric "ChickenLover" Johnson - Special TNT Timebomb props used
Morhyn - for early testing
Servers Running Quagmire
Download Mirror from TF2Maps.net
Subscribe to Quagmire on Steam
Watch the Trailer!